Kinematics Graphical Derivation — Study Pack Flashcards
Master Kinematics Graphical Derivation — Study Pack with these flashcards. Review key terms, definitions, and concepts using active recall to strengthen your understanding and ace your exams.
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Displacement
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Displacement is the vector measure of an object's change in position, measured along a straight line from initial to final point. Graphically, it equals the area under a velocity–time graph over the time interval.
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Velocity
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Velocity is the rate of change of displacement with respect to time and has both magnitude and direction. On a displacement–time graph, velocity is the slope; on a velocity–time graph, it is the ordinate value at each time.
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Acceleration
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Acceleration is the rate of change of velocity with respect to time. Graphically, it equals the slope of the velocity–time graph; constant acceleration appears as a straight non-horizontal line.
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Stationary
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An object is stationary if its velocity is zero; on a displacement–time graph its position is a horizontal line. On a velocity–time graph it is the horizontal line at $v=0$.
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Constant velocity
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Constant velocity means the object's speed and direction do not change; the velocity–time graph is a horizontal line. Displacement increases linearly and slope on displacement–time graph is constant.
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Constant acceleration
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Constant acceleration means velocity changes at a steady rate; the velocity–time graph is a straight line with constant slope. Displacement–time graphs under constant acceleration are parabolic.
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Velocity–time graph
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A velocity–time graph plots velocity vs. time: slope = acceleration, area under the curve = displacement. For constant acceleration the graph is linear; for constant velocity it is horizontal.
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Displacement–time graph
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A displacement–time graph shows position vs. time: slope = instantaneous velocity. Straight lines mean constant velocity; parabolas indicate constant acceleration.
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Area under curve
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The area under a velocity–time graph between two times equals the displacement over that interval. Compute area by decomposing into rectangles, triangles, or trapezoids for linear segments.
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Slope (graph)
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Graphical slope equals 'rise over run'; on velocity–time graphs it gives acceleration, on displacement–time graphs it gives velocity. Positive slope indicates increasing value; negative slope indicates decrease.
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Average velocity
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Average velocity over a time interval is total displacement divided by total time. For constant acceleration it equals $\frac{u+v}{2}$, where $u$ and $v$ are initial and final velocities.
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Equation: $v = u + at$
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This equation relates initial velocity $u$, final velocity $v$, acceleration $a$, and time $t$. It follows directly from slope of a velocity–time graph: $a = \frac{v-u}{t}$.
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Equation: $s = ut + \frac{1}{2}at^2$
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This displacement equation comes from area under a velocity–time graph split into a rectangle ($ut$) and triangle ($\frac{1}{2}at^2$). It applies for constant acceleration.
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Equation: $v^2 = u^2 + 2as$
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This equation links velocities and displacement without time. It is derived by eliminating $t$ between $v = u + at$ and $s = \frac{u+v}{2}t$.
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Equation: $s = \frac{u+v}{2}t$
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This form gives displacement as average velocity times time for constant acceleration. It follows from viewing the velocity–time area as a trapezoid.
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Guest mode
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